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Kakao Reports 4Q and FY 2015 Results [Seoul, South Korea – February 5, 2016] Kakao Corp. (KOSDAQ 035720, CEO Ji-Hoon Rim) today reported fourth quarter and fiscal year 2015 financial results under Korean-IFRS. Kakao’s consolidated revenue for FY 2015 was KRW 932.2 billion, with KRW 88.4 billion in operating income and KRW 77.2 billion in net income. Continued effort to drive growth in mobile helped bring a 6% increase in mobile revenue, resulting in mobile business making up 55% of overall revenue. Fourth quarter results showed KRW 241.7 billion in revenue, a 5.3% increase QoQ, with revenue from mobile business making up 57% of total quarter revenue. Operating income for the same period was KRW 20.4 billion, a 26% increase QoQ, and net income was KRW 10.2 billion Kakao showed uniform growth across all sectors in the fourth quarter of 2015. · Revenue from Ads increased 3.8% QoQ to KRW 148.4 billion, reflecting stable growth in the mobile sector. Mobile ads recorded a new high, with 38% of total ads revenue coming from mobile. · Revenue from Games increased 11% QoQ to KRW 57 billion, thanks to strong performance from new for Kakao games including Friends Pop, 100 Shot 100 Hit, and The King of Fighters ’98 UM Online. · Commerce sector also saw significant growth, benefiting from Kakao Talk Gift Store’s year-end high season, alongside increase in popularity and sales of Kakao Friends merchandise. Revenue from Commerce was KRW 22.7 billion, a 48% increase QoQ. · Due to the elimination of one-time revenue following the change in revenue recognition method and period for Kakao Page and Kakao Music, respectively, revenue from Others decreased 31.8% QoQ to KRW 13.6 billion, but maintained a 122.4% increase YoY. Kakao’s continued investment and added development in various mobile sectors as part of its business expansion efforts lead to increased expense in labor costs, advertising, and content fees, resulting in KRW 221.3 billion in operation cost. In 2016, Kakao will continue to invest in core business sectors. Kakao will secure new growth engines by expanding business in ads, games, O2O, commerce, fintech and content sectors under the concept of ‘user focused on-demand’ approach. The game platform, in particular, is preparing significant changes and projects that will create new revenue sources. A new advertisement model will be available within the game platform to supplement the existing in-app purchase models. Kakao Game will also enter the publishing business to proactively attract competitive games and will launch new Kakao Friends IP games with the goal of creating more success stories like Friends Pop. In the O2O business sector, Kakao will expand the availability of its premium taxi service both in terms of location and number of vehicles, and is expected to launch Kakao Driver, a designated driver service, within the first half of the year. Overall, Kakao will embrace innovative attempts and challenges to strengthen its position as a mobile lifestyle platform company. 2016.02.05
Kakao Strengthens Content Business with Acquisition of MelOn - Kakao makes strategic investment to bring innovation to mobile content platform in addition to its O2O, gaming and mobile banking business- Kakao will acquire a 76.4 percent stake in Loen Entertainment Co., provider of MelOn, for KRW 1.87 trillion[Seoul, South Korea – January 11, 2016] Kakao Corp. (CEO Jimmy Rim) today announced the acquisition of Loen Entertainment Co. (CEO Wonsoo Shin), Korea’s premier music download/streaming platform provider. Kakao’s purchase of a 76.4 percent stake in Loen for KRW 1.87 trillion is part of the company’s continued efforts to bring innovation to the company’s mobile content platforms, which includes O2O, mobile gaming and mobile banking businesses. The strategic acquisition provides Kakao with key assets to create new content platforms and expand into global markets by leveraging Kakao’s numerous mobile platforms and Loen’s extensive music content. Kakao has strengthened the company’s presence in the content platform business, with confidence that it will be the next growth driver in the mobile era. As part of this effort, Kakao has been expanding its mobile content platform through 1boon, and strengthened its video streaming platform through Kakao TV and Daum tvPot. It also recently acquired Podotree, which has successfully monetized a mobile content platform through Kakao Page, as a subsidiary company. The synergy from the acquisition will allow Kakao to generate new demand in the content business by adding music streaming to its existing portfolio of content services. As it has done with emoticon artists, Kakao will also lay the foundation for an artist-driven ecosystem, and utilize the resulting high quality content to service international markets down the line.Loen’s services are expected to see a boost in user engagement, while also presenting new type of music services leveraging Kakao’s powerful mobile platform. Loen will continue to solidify its position as Korea’s premier music platform with new services including streaming services based on social networks, user database-driven music curation, artist centered online music creation communities, and services that intertwine with other content in Kakao’s multiple platforms.“Music is one of the most loved content genre in the mobile era.it is also incredibly powerful in that one song can set trends for an entire generation and highly influence the global pop culture,” said Jimmy Rim, CEO of Kakao.Rim added, “By combining Kakao’s various platforms and content services and Loen’s leading music content, we expect tremendous synergy that could establish a strong foundation for global expansion.”“We had already established a strong partnership with Kakao as a result of our participation in Kakao Bank,” said Wonsoo Shin, CEO of Loen Entertainment. Shin added, “We expect to grow further with Kakao and become the leading content provider in Korea and beyond.”To secure funds for the acquisition, Kakao will issue KRW 750 billion in new stocks to Star Invest Holdings Limited (Investment vehicle set up by Affinity Equity Partners), Loen’s previous majority shareholder, and others. The rest will be covered via Kakao’s cash holdings, M&A financing and by inviting outside investments. [END] 2016.01.11

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